KOF 2002: Unlocking Hidden Moves, Breaking Game Conventions! (Breaking Limits! KOF 2002 Hidden Moves Revealed!)

KOF 2002: Unlocking Hidden Moves, Breaking Game Conventions! (Breaking Limits! K

KOF 2002: Unlocking Hidden Moves, Breaking Game Conventions! (Breaking Limits! KOF 2002 Hidden Moves Revealed!) KOF 2012 hidden moves, breaking game conventions! (Breaking Limits!)

In “KOF 2010,” the hidden moves are not only more satisfying for players during battles, but they can also be utilized in various ways for great effects in combat.

First, there are two types of hidden skills: normal attacks (holding down the attack button) and aerial combos (pressing and holding the attack button). Normal attacks and aerial combos are the most easily overlooked skills in the game, but once the order of execution for these two skills is mastered, players can easily adapt to various situations.

Of course, hidden skills also consume energy. When the energy is depleted, hidden skills will be automatically triggered. Hidden skills require the consumption of “super special moves” to unleash. The condition for releasing super special moves is to press the attack button in mid-air. Therefore, to trigger this special effect, continuous practice in actual combat is necessary!

In addition, the trigger conditions for hidden skills are simple:1. After pressing the attack button, the character enters an invincible state and will not be harmed.2. After pressing the attack button, the character stands in place for a short period of time and then releases a special move.3. If the attack button is held down in mid-air, the character will enter a floating state and perform a series of normal attacks, but aerial combos cannot be executed.

In “KOF 2011,” hidden skills can not only be used directly, but can also be displayed in specific situations! For example, in “KOF2D,” players can use “jumping” and other means to complete “Kof2D.” In “Lv1,” “Lv5” (including the advanced version), as long as the attack button is pressed, the opponent will be knocked up, allowing for the use of “KOF4D” to continue the combo!

Release method for hidden skillsThe trigger conditions for hidden skills are simple. After pressing the attack button, the character enters an invincible state and will not be harmed. However, in the face of some tough opponents, a “counterattack” can easily occur.

Therefore, high operational skills are required for fighters to master hidden skills!

In the “KOF4D” competition, players often need to first achieve an invincible state through jumping, aerial combos, and other means in order to cause a large amount of damage to other enemies in a short period of time. These combos greatly test reaction speed.

In addition to the above points, there are many hidden skills that can provide more assistance to teammates during battles.

The trigger conditions for hidden skills are also quite complex, but as long as these hidden techniques are mastered, players will have more control in battles.

Above is the complete content of the KOF 2011 hidden moves guide for this issue.

Breaking Limits! KOF 2002 Hidden Moves Revealed!

Breaking Limits! KOF 2010 Hidden Moves Revealedsrc=”https://img3.runjiapp.com/duoteimg/techImg/201108/duote_14_13-17-19.jpg”>

There are many different types of fighters in the game, and their combination skills are also different. In “KOF 2011,” players can adjust combination skills according to their preferences and combine them based on the characters they have for optimal effects.

In the battles of “KOF 2013,” there are multiple combination skills for players to choose from. Players can combine them in various stages of the battle mode and challenge different enemies through combination skills.

In KOF 2012, combination skills are divided into three types: Rush, Heavy, and Light Punch combination skills. Each combination skill has its own special ability bonus. When players use these combination skills, they will have additional special abilities such as “strong hits,” “super specials,” and “continuous attacks.” The more times players use the combination skills, the stronger the combination effect will be. On the other hand, when the usage of combination skills is reduced, the effect will become weaker or ineffective.

Players can freely switch in combination skills, but cannot switch them at any time. Only the release sequence of the combination skills and the attack range of the combination skills are consistent. Therefore, players need to arrange the positions of the combination skills properly and use combo connections between combination skills to make it difficult for opponents to counter.

The game is designed so that each character in the game has their own combination skills. As long as the player presses the “+” key, they can activate the combination skills. The activation method and conditions for combination skills in the game are the same as those for combination skills in the game.

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