League of Legends Mobile Abyssal Ambassador – Fizz Practical Equipment Guide (Undersea Overlord in the Conquest Battlefield – LOL Mobile Fizz Skill Analysis)

League of Legends Mobile Abyssal Ambassador – Fizz Practical Equipment Guide (U

League of Legends Mobile Abyssal AmbassadorFizz Practical Equipment Guide (Undersea Overlord in the Conquest Battlefield – LOL Mobile Fizz Skill Analysis).

Many players may not be familiar with this topic. Next, the editor will introduce the League of Legends Mobile Abyssal Ambassador – Fizz Practical Equipment Guide (Undersea Overlord in the Conquest Battlefield – LOL Mobile Fizz Skill Analysis). Those who are interested can learn more about it.

1. Equipment recommendations:

– Blade of the Ruined King: This item increases our damage, and Fizz’s passive ability boosts our armor. Equipping it allows us to have higher damage output in the early laning phase, preventing enemy heroes from killing us. The passive effect of Blade of the Ruined King also provides us with a shield, making our survival space wider. If enemy heroes want to escape our attack range, Blade of the Ruined King is a must-have item.

– Infinity Edge: Infinity Edge increases our attack speed, and as Fizz attacks minions or monsters, it grants an attack speed boost. This allows us to deal higher damage to minions or monsters in the early game and provides an attack power bonus. This way, we can deal more damage.

– Trinity Force/Mercury’s Treads: These two items are for increasing our spell power, making our laning ability stronger in the early phase, and providing better protection against enemy hero’s output environment in teamfights, avoiding being burst down by enemy heroes.

2. In-game strategy:

In the early game, Fizz can choose to confront enemy jungle heroes because Fizz’s passive provides him with a shield and healing, allowing us to withstand the damage from enemy mage heroes. When Fizz reaches level four, he can help teammates secure the dragon. If we want to secure the dragon, we can use the ultimate to assist the enemy jungle in stealing the dragon.

In teamfights, Fizz needs to avoid being directly burst down by the enemy hero. We can choose to help with objective control or help teammates catch enemies. After the teamfight starts, Fizz should use the ultimate to help teammates catch enemies.

Above is the full content of the practical equipment guide for League of Legends Mobile Abyssal Ambassador Fizz. I hope it can help everyone!

Undersea Overlord in the Conquest Battlefield – LOL Mobile Fizz Skill Analysis

In LOL Mobile, Fizz, as the Undersea Overlord, is a dream for many players. As a powerful support mage, his skill “Seastone Trident” not only helps the team recover health but also deals magic damage to enemy heroes. It also increases the attack speed of allies, effectively limiting enemy performance in laning. So what are Fizz’s skills in the game? Let’s take a look! 1. Basic Attack: Seastone Trident – Attack Range: ★☆☆☆☆ Fizz’s basic attack skill. When Fizz uses this skill, a whirlpool tsunami will be generated around him. It not only deals damage to enemies but also increases armor and movement speed for himself and teammates for 6 seconds. 2. Q: Tidecaller’s Blessing – Effect: Fizz summons a rotating storm that knocks back nearby enemy troops. The storm forms an area, causing magic damage to enemies within the area. Fizz will be stunned for 2 seconds every 5 seconds. – Cooldown: 10 seconds 3. W: Urchin Strike – Attribute: ★★☆☆☆ Fizz charges in a direction and shoots multiple times. It deals magic damage to hit enemies and slows them down. – Cooldown: 15 seconds 4. E: Playful / Trickster – Attribute: ★★★☆☆ Fizz charges and fires a shark projectile, dealing magic damage and briefly stunning hit enemies. Then, Fizz hops backward and leaves a damage-blocking barrage in place. Fizz jumps backward and dashes forward, dealing damage to and knocking up enemies he touches. – Cooldown: 15s 5. R: Chum the Waters – Attribute: ★★★☆☆☆ Fizz launches a powerful water flow in a direction, dealing physical damage to enemies in its path. – Cooldown: 30 seconds

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