Exploring the Hidden Mechanisms of the Ability of Heroes in Toukiden 2: Replay Edition (Breaking the Limits! Revealing the Secrets of Abilities in Toukiden 2: Replay Edition)

Exploring the hidden mechanisms of the ability of heroes in Toukiden 2: Replay E

Exploring the hidden mechanisms of the ability of heroes in Toukiden 2: Replay Edition (Breaking the Limits! Revealing the Secrets of Abilities in Toukiden 2: Replay Edition). Many players may not be clear about this, so let me introduce the hidden mechanisms of the ability of heroes in Toukiden 2: Replay Edition (Breaking the Limits! Revealing the Secrets of Abilities in Toukiden 2: Replay Edition). Interested players can come and learn more.

In “Toukiden 2: Replay Edition,” the abilities of heroes can be strengthened by leveling up and awakening. However, once a hero reaches level 20, they can no longer awaken. If you want to increase the awakening level, you must consume “Dragon Balls”. Additionally, some heroes in Toukiden 2 have special abilities through devouring.

Breaking the Limits

Each stage in Toukiden 2 has a “boundary,” and using any skill within the boundary will increase your own ability values.

In certain situations, characters in Toukiden 2 will gain an additional “boundary”.

For example, using “Heaven’s Thunder” in the 6th round can stun all enemies and increase your own and allies’ damage, defense, attack power, and movement speed by 20%.

Using “Infinite Sword Technique” (dealing 150% damage to a single target), “Divine Protection”, or “Ghostly Protection” after the battle has started will put the enemy to sleep.

Breaking the Limits! Revealing the Secrets of Abilities in Toukiden 2: Replay Edition

Breaking the Limits! Revealing the Secrets of Abilities in Toukiden 2: Replay Edition. Many players may not be clear about this, so let me introduce the secrets of abilities in Toukiden 2: Replay Edition. Interested players can come and learn more.

1. Attack Power: Attack Power is the basic attribute of attack. Attack Power increases with level. In the game, when the player reaches level 50, they will gain 1 point of Attack Power bonus for each level gained, up to a maximum of 3 points. So, if a player reaches level 50, they can directly increase their Attack Power to 100.

2. Critical Hit Rate: Critical Hit Rate refers to the chance of dealing additional damage to enemies. Critical Hit Rate is the probability of a critical hit by the player on the enemy. When it reaches 100%, an additional critical hit that adds damage will be added. The critical hit rate is the same as the critical hit rate of normal attacks and does not decrease with level. Critical hits are triggered by critical strikes.

3. Evasion Rate: Evasion Rate is the player’s ability to evade attacks from enemies. In the game, Evasion Rate is an effective means for players to evade attacks. When the enemy uses an evasive attack, it will be automatically triggered. However, Evasion Rate needs to be manually released by the player before the battle.

4. Hit Rate: Hit Rate is the probability of triggering an additional skill attack after hitting the enemy target. In the game, the probability of hitting increases as the player’s level increases. For example, if a player is at level 50, the hit rate will increase to 80%; if the player is at level 70, the hit rate will increase to 100%.

5. Defense: Defense is the ability of the player to reduce damage from enemy attacks. In the game, when the player defends against enemy attacks, there is a certain probability of triggering a defense effect, which can block one enemy attack.

6. Tenacity: Tenacity and resistance are values representing the player’s resistance to enemy damage. When the player reaches level 50, it will be triggered. Tenacity is the probability of triggering when the player is attacked by the enemy, with a maximum limit of 200.

7. Block Rate: Block Rate is the player’s ability to reduce damage from enemy units. In the game, when the player is attacked by the enemy, there is a certain probability of triggering a block. The player will receive a reduced amount of damage when the trigger occurs.

8. Counter Rate: Counter Rate is the probability of triggering counter damage when the player is attacked by the enemy. In the game, when the player is attacked by the enemy, there is a certain probability of triggering counter damage.

9. Critical Damage Rate: Critical Damage Rate is the value of the player’s critical hit rate against enemy units. In the game, when the player is attacked by the enemy, there is a certain probability of triggering critical damage.

10. Evasion: Evasion Rate is the probability of triggering a dodge attack when the player evades an attack.

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