Beginner’s Guide to Attribute Allocation for Witch Doctors in Diablo III (Cleverly Utilizing Witch Doctor Skills to Create the Strongest Teammate Group)
Beginner\’s Guide to Attribute Allocation for Witch Doctors in Diablo III (Cleve
Beginner’s Guide to Attribute Allocation for Witch Doctors in Diablo III (Cleverly Utilizing Witch Doctor Skills to Create the Strongest Teammate Group). Many players may not be familiar with this, so let me introduce the recommended attribute allocation strategy for beginner witch doctors in Diablo III (Cleverly Utilizing Witch Doctor Skills to Create the Strongest Teammate Group). If you’re interested, come and learn about it.
Beginner’s Guide to Attribute Allocation for Witch Doctors in Diablo 3
1. Intelligence (Mainly Dexterity, Secondary Vitality)
Intelligence is the most balanced attribute in the game and the only one that increases both magical and physical damage. However, the disadvantage of this attribute is that it does not provide bonuses to other attributes.
2. All Resistance
All Resistance is currently the tankiest attribute in the game and the only one that increases the maximum health for all classes. Therefore, this attribute is very important and it is recommended to max it out.
3. Magic Attack
Spell damage is relatively high in the game, but this attribute also has clear disadvantages, such as low magic attack and other drawbacks. Therefore, the allocation method for this attribute should still prioritize versatility, focusing on magic and physical damage as the main outputs.
4. Magic Shield
The allocation method for this attribute is relatively simple because its effect is to reduce damage taken. It is best to stack some magic defense and maximize this attribute when allocating points.
Cleverly Utilizing Witch Doctor Skills to Create the Strongest Teammate Group
In Diablo III, Witch Doctors play a huge role in team battles. So how can we match our team well? Today, let’s understand the skills of the Witch Doctor.
【Shadow Ensnare】
Deals magic damage to all enemies in a frontal fan-shaped area and applies a curse effect that lasts for 2 seconds. (Damage is 50% of base damage)
【Plague Spread】
Summons a circle of plague that deals damage to surrounding enemies every 0.5 seconds for 3 seconds. (Damage is 75% of base damage)
【Plague Invasion】
Deals magic damage to enemies in a frontal rectangular area and applies a 1-second slow effect. (Damage is 70% of base damage)
【Frenzy】
Causes your normal attacks to inflict continuous damage. (Damage is 80% of base damage)
【Evil Seeds】
Fires a swarm of spore venom to a designated area, causing damage every 0.5 seconds and applying a 3-second corrosion effect. (Damage is 100% of base damage)
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